Calm before the Bombs
CALM BEFORE THE BOMBS
This is our submission for the Brackeys Game Jam 2024.2
Here is our submission page: https://itch.io/jam/brackeys-12/rate/2960456
CALM BEFORE THE BOMBS is a flight fighter simulation to defeat the forces lurking within enemy buildings, clear the buildings by marking targets for the battleship to destroy! Crashing during the CALM reconnaissance phase results in a mission failure!
Can you mark all of the targets before the battleship arrives!?
Goal: Mark the targets for the battleship to destroy key enemy buildings and defend the battleship from enemy fighters.
Flight Controls:
'W' - Thrust
'A' - Bank left
'D' - Bank right
'Left Mouse Button' or 'SPACE BAR' - FIRE! Shoot enemy targets!
'Right Mouse Button' or 'V' - MARK! Drop targeting marker on enemy targets!
Screen layout:
Enemy Targets are listed on the right side of the screen will disappear once destroyed:
Mark enemy targets by clicking the 'Right Mouse Button'. This drops a targeting beacon (red laser) for the battleship to attack!
Enemy defenses:
Enemy airfields launch opposing fighter aircraft! Shoot them down and destroy the airfields!
Enemy Anti-aircraft turrets try to shoot you out of the sky! Dodge the enemy fire and destroy the Anti-aircraft turrets!
Player Lives, Health, and Gun-temperature is shown on the top left of the screen. Firing the gun constantly will cause the gun to overheat and pause firing until it cools-down! Player starts with 3 additional lives.
Developed for:
Theme:
Engine: Unity
Artwork:
Many assets and some original Hatwerks content
Music:
Original Hatwerks content by https://popedaddy1.itch.io/
Unity Assets:
HIGHLIGHT PLUS - Created by Ramiro Oliva (Kronnect)
ConeMesh - Created by Kevin Castejon
DOTween created by Daniele Giardini - Demigiant
TextMesh Pro by Stephan Bouchard
Battleship: https://assetstore.unity.com/packages/3d/vehicles/space/federation-corvette-f3-7...
Buildings: https://assetstore.unity.com/packages/3d/environments/sci-fi/greeble-city-kit-18...
ParticlePack: https://assetstore.unity.com/packages/vfx/particles/particle-pack-127325
Sci-Fi Turrets: https://assetstore.unity.com/packages/3d/props/weapons/sci-fi-turrets-cannon-696...
Space ships: https://assetstore.unity.com/packages/3d/vehicles/space/star-sparrow-modular-spa...
References:
Background: https://www.deviantart.com/khrinx/art/Seamless-hd-landscape-641301814
https://opengameart.org/content/seamless-hd-landscape-in-parts
Sounds and Music:
Softwares - Audacity, Finale PrintMusic 2011
Target Marker Landing: https://freesound.org/people/Artninja/sounds/750822/
Target Marker Release: https://freesound.org/people/MGA95/sounds/555753/
Building collapse: https://freesound.org/people/PNMCarrieRailfan/sounds/682062/
Fire loop: https://freesound.org/people/Robinhood76/sounds/612277/
Bomber explosion: https://freesound.org/people/deleted_user_3544904/sounds/191692/
Various explosions: https://freesound.org/people/deleted_user_3544904/sounds/191692/
Bomber firing: https://freesound.org/people/aj_heels/sounds/520546/
Bomber warp: https://freesound.org/people/MGA95/sounds/555753/
Aircraft firing: https://freesound.org/people/qubodup/sounds/160355/
Anti-air firing: https://freesound.org/people/Edo333/sounds/391632/
Comments
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What that guy said is SOOOO TRUEE
I love this game! It's stylistic, the controls feels so smooth and buttery, the art and vfx are incredible!